About Me

Aditya Anupam
Postdoctoral Researcher, Game Designer/Programmer
School of Literature, Media, and Communication,
Georgia Institute of Technology

I am a Postdoctoral Researcher and Game Designer/Developer at the School of Literature, Media, and Communication at Georgia Tech. I work at the intersection of Digital Media and Education as part of the Design and Social Justice Studio led by  Dr. Nassim Parvin. I received my Ph.D. in Digital Media in December 2021 from the same department. Anchored in feminist, STS, and pragmatist scholarship, I explore digital media––particularly games, simulations, and interactive visualizations––as environments to foster the learning of science and engineering  as situated practices. I have published and given talks in multiple ACM, IEEE, and 4S venues on education, digital media, and science and technology studies (STS). You can view my dissertation abstract here.

In addition to research, I have designed and taught two undergraduate courses on Game Design at Georgia Tech. As an instructor, I drew on my research in education to marry evidence-based pedagogy with novel and experimental approaches to learning. For my contributions to teaching, I was awarded "Graduate Instructor of the Year" (Campus-wide) by Georgia Tech and "Outstanding Graduate Instructor (2020)" and "Outstanding Graduate Teaching Assistant (2019)" by my department.

Projects

Games



Psi and Delta (Particle in a Box)
Unity (C#) | Systems Design | Level Design

Psi and Delta is a collaborative classroom videogame that enables students to learn introductory Quantum Mechanics, together. It builds on my previous single player game Particle in a Box.


Essential Workers
P5.js/HTML/CSS | Systems Design | Narrative Design

Essential Workers is a cooperative game about a community working together to overcome the COVID-19 pandemic.


Lights Out Warehouse
Unity (C#) | Systems Design | Narrative Design

Ongoing: This project aims to engage players with the socio-political dimensions of doing ethics as an automation engineer in a big tech organization.

 

Interactive Visualizations

 

A Situated History of Atomic Models
D3.js | Prototype

Ongoing: This project puts forward a critique of traditional historical narratives of science in the form of a digital interactive visualization of the history of atomic research in the 18th and 19th century.


Heart Sense
Arduino | Processing (Java) | Biometric Sensors

Ongoing: Heart Sense brings together humanities and physiology scholars to create a series of visualizations and art installation to reflect upon how we understand and experience physiological data, especially the heartbeat.


The Co-production of Knowledge
Unity (C#) | UI/UX

This interactive visualization aims to demonstrate the different understandings, terminologies, and vocabularies used by experts in both molecular biology and reproductive justice advocacy.